Friday, March 12, 2010

Development Quest

I am replaying Titan Quest, an excellent Diabloesque dungeon crawl, and I'm still amazed by its high level of quality. Even though it came out four years ago, the game still looks great (creature designs, water effects) and plays great (despite some performance hiccups). Seriously, it's an awesome game. And I was reminded of the fact that Iron Lore, the developer that made Titan Quest, shut down a couple of years ago. I find this simply baffling. Apparently, I'm not the only one, because after a quick search I found some background info on the ol' Internet.

The Escapist posted a short blurb about the studio closure after it happened, and also links to an enlightening post on the Quarter to Three forums from one of the Iron Lore leads. It sounds like piracy, among other contributing causes, was a key factor in the studio's demise. (And I have some thoughts on that issue, you know.) It's absolutely frustrating, not to mention a little sad, that talented devs like Iron Lore cannot succeed in today's marketplace. On the other hand, who knows what really went down? Perhaps gross mismanagement was to blame, or some random circumstances, or just bad luck. Regardless, it sucks. Because Titan Quest is a really fun game. The End.

No comments: