Wednesday, March 31, 2010

Peter Parker, the WTF Spider-Man

Seriously, Activision? This is the new trailer for the upcoming Spider-Man game, Shattered Dimensions, and it looks truly awful.



As if "parallel dimension" Spider-Men isn't bad enough, one of them is basically Batman. Hey, there was already a very successful Batman game, maybe you heard about it? Sheesh! Tip for creatives: try to leverage the things that make your STARRING CHARACTER popular, not what makes other characters popular. Infuriating.

Whatever happened to Spider-Man webbing-up crooks and busting bank robbers? On a positive note, Kraven the Hunter shows up.

Thursday, March 25, 2010

Hilarious Tidbit

I was accepeted into the LEGO Universe closed beta, but as of this writing I have been unable to log into the game. Still having problems. Scanning the beta tester message boards, I found a thread in which someone was complaining about the chat dictionary. And a request from one user was as follows:
BTW do you think you could add "qapla" to the dictionary? Yes, it's isn't a real English word, it's Klingon for success.
Amazing.

Thursday, March 18, 2010

Robot Unicorn Attack T

Robot Unicorn Attack is a hit, and now it has the T-shirt to prove it. What will they think of next?

Friday, March 12, 2010

Development Quest

I am replaying Titan Quest, an excellent Diabloesque dungeon crawl, and I'm still amazed by its high level of quality. Even though it came out four years ago, the game still looks great (creature designs, water effects) and plays great (despite some performance hiccups). Seriously, it's an awesome game. And I was reminded of the fact that Iron Lore, the developer that made Titan Quest, shut down a couple of years ago. I find this simply baffling. Apparently, I'm not the only one, because after a quick search I found some background info on the ol' Internet.

The Escapist posted a short blurb about the studio closure after it happened, and also links to an enlightening post on the Quarter to Three forums from one of the Iron Lore leads. It sounds like piracy, among other contributing causes, was a key factor in the studio's demise. (And I have some thoughts on that issue, you know.) It's absolutely frustrating, not to mention a little sad, that talented devs like Iron Lore cannot succeed in today's marketplace. On the other hand, who knows what really went down? Perhaps gross mismanagement was to blame, or some random circumstances, or just bad luck. Regardless, it sucks. Because Titan Quest is a really fun game. The End.

Wednesday, March 3, 2010

New Metroid Trailer!

Samus Aran now has a voice! Can Link be far behind?



Sidebar: seriously? This is supposed to make we want to play a new METROID game? To clarify: this is a Metroid game, we're talking about, right? The ones with all the "shooty, shooty" and action-packed puzzle stuff? And the aliens? And space pirates? Not a sci-fi teen drama or something? Oh dear me...

Tuesday, March 2, 2010

War? What's It Good For?

I'm not interested in military shooters. I'm just not. Especially realistic ones. (Shooting aliens and monsters is fine by me.) That's why I'm kind of shocked that I'm totally intrigued by Spec Ops: The Line from Take-Two/2K. It appears to be a pretty standard third-person affair -- I mean, even the title is as generic as it comes. But the story is pulled straight from fantasyland, in which Dubai has been rocked by a series of devastating sandstorms. As a result, the city is flooded with sand, and apparently it directly affects gameplay. The sand reacts to the game physics, enabling you to bury your enemies or create cover. I think it's quite creative and interesting!

Which is why I am so shocked that the marketing seems to completely ignore this very cool feature. As I mentioned already, let's start with the title of the game: Spec Ops. This was really the best they could come up with? "Spec Ops: The Line" sounds like a budget military shooter. What about "Spec Ops: Sandstorm" or "Spec Ops: Trial By Sand" or SOMETHING evocactive? A missed opportunity. Not to mention the trailer, which depicts the bizarre Dubai setting with no further explanation. It really boggles the mind. This game obviously has a nice differentiator to help make it pop in a very crowded marketplace, or I wouldn't even be writing this. Why isn't the publisher taking advantage? I'll be interested to see how the game performs when it is released.